Runtime

Articles Detailing all Runtime objects in a Gaia scene.

Introduction to Runtime Objects and Scene Settings
Reviewed for: Gaia Version 2.2.1 The Gaia Runtime Objects are a collection of tools and Elements of your scene that enhance your scene during runtime and a...
Thu, 15 Oct, 2020 at 6:00 AM
Gaia Player Settings
Reviewed for: Gaia Version 2.2.1 Gaia allows you to create a so-called "Player Controller" in your scene. A Player Controller is one or a coll...
Thu, 15 Oct, 2020 at 9:18 AM
Gaia Lighting Settings
Reviewed for: Gaia Version 2.2.1 Lighting is an important part of any scene, especially if it is an outdoor scene containing terrain. The intensity of the ...
Fri, 16 Oct, 2020 at 2:53 AM
Gaia Audio Settings
This article will contain information about the Gaia Audio Settings in the future.
Wed, 29 Jul, 2020 at 11:30 AM
Gaia Weather Settings
This article will contain information about the Gaia Weather Settings in the future.
Wed, 29 Jul, 2020 at 11:31 AM
Gaia Water Settings
Reviewed for: Gaia Version 2.2.3 Gaia comes with a water system that can simulate oceans and lakes including underwater effects. The water can be customize...
Wed, 30 Dec, 2020 at 8:12 AM
Screenshotter
This article will contain information about the Gaia Screenshotter in the future.
Wed, 29 Jul, 2020 at 11:32 AM
Terrain Loading in Gaia Pro
This article details the terrain loading system available in Gaia Pro. What is Terrain Loading? Terrains can be created / managed in 3 different ways...
Tue, 2 Mar, 2021 at 3:15 AM
Reflection Probe Manager
This article will contain information about the Reflection Probe Manager in the future.
Fri, 31 Jul, 2020 at 1:55 AM
Using Addressables with Gaia
The Unity Addressable System is a way to replace the traditional "hard-wired" references to assets in a scene with an address system, meaning that...
Fri, 12 Nov, 2021 at 10:01 AM